As a UX designer for the "Crossing the Pell" exhibition, my goal was to provide residents of Providence and Newport with a vivid virtual reality experience that would allow them to engage with the renovation of their community.
The Details
Who is the audience? Exhibition visitors.
Challenges of designing for these visitors: they could anybody.
Elderly, Children, People with disabilities...
How might we design an interactive exhibition experience that inspires all members of the Newport community to participate in community construction in the future and share their feedback?
Explore the user experience
in the Virtual environment